using HCore.Unity.Manager;
using UnityEngine;
using UnityEngine.EventSystems;

namespace HCore.Tests.Runtime.BlurEffect.Scripts
{
    public class Btn1 : MonoBehaviour, IPointerClickHandler
    {
        public void OnPointerClick(PointerEventData eventData)
        {
            EventManager.Instance.Dispatch(EventName.OPEN_TEST_VIEW1, true);
        }
    }
}